Introduction

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The Korea Creative Content Agency (KOCCA), a governmental agency that oversees and coordinates the promotion of the Korean content industry, was established in May 2009 by integrating five related organizations, including the Korean Broadcasting Institute, the Korea Culture & Content Agency, and the Korea Game Agency. KOCCA is headquartered in Naju, the so-called “culture and art city” of Jeolla Province, which is also known for its abundance of white pear flowers in full bloom every March.

The footsteps that KOCCA has laid down over the past nine years have been broad, deep and multifaceted. The agency has strived to introduce Korean content to many around the globe, thus impressing them with its creativity. Such endeavors span a wide range of Korean comics, webtoons, animations, characters, games, musicals, films, and fashion, as well as K-Dramas and K-Pop, which have won the minds and hearts of the world.

KOCCA is initiating various future-oriented projects to further sharpen the competitive edge of the Korean content industry on the global stage in the era of the Fourth Industrial Revolution. They include the production of VR, AR and other next-generation content, R&D in culture technology (CT), the discovery of original stories, the development of new broadcast formats, the incubation of start-up businesses, the cultivation of content talents, customized support for creative works, the utilization of one source multi-use (OSMU) sharing the same intellectual property, investment and financing programs for small content firms, mid-to long-term research in content policy, and industry analysis.
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