


Business InformationMain business

kocca conducts various businesses to promote Korea’s content industry.

Support for creation and production of
Korean contents that have potential to succeed in
strategic markets (e.g., U.S.A., China)
Create excellent creative contents and promot
projects with potential to expand to overseas
markets
Promote the creation of various unique contents
and strengthen capacity of production companies
Strengthen capacity for producing marketable
domestic comics and discover successful cases
Provide support for the development of fusion-style
global character products with professional designs
Contribute to export growth by providing infrastructure,
marketing, etc. so that domestic online games
can be directly serviced overseas
Discover musicians of various genres and expand
the basis of creation for the domestic music industry
through strategic promotion support

Contribute to export by through strengthening
the international business network between at home
and abroad; improve the status of the
domestic game industry and spread new game
culture and technology
Give international expansion opportunities to
competent Korean contents
Lay a foundation for global content distribution and
network creation
Open a comprehensive global content market that
represents Asia
Create a business opportunity for domestic
characters and brands to enter global licensing
markets.
Establish a firm status as Asia’s best licensing
marketplace
Create opportunities for competent domestic
contents to expand to overseas market and
promote export
Manage a Korea Pavilion to invite
customers and create promotion synergy
Provide overseas market trend and information about,
distribution, and market composition,and arrange
global networking opportunities

Expand the international and domestic use of
CT R&D products in industries and promote
technology transfers
Improve the technological strength and competence
of domestic content companies
Acquire core technologies for the production of
3D images and enter global market
Improve content creation capability by supporting
the development of technologies that can be
applied directly in industries
New content markets where contents and equipment
are connected

Discover creative stories and nurture storytellers in
an effort to make Korea a nation which produces
globally competitive stories.
Link Korean universities, academies, and international
universities in nurturing creative designers and
human resources with advanced technology
development capacities
Support content-related educational institutes (high schools, universities) to train professionals
Discover and train core professionals who will lead
the global content industry in the future
Train creative technology-based contents production
experts that fit the convergence media environment

Establish a common-use system to ensure that
independent production companies use expensive
high-tech content creation systems which they
cannot easily obtain individually
Support domestic broadcasting infrastructures to
improve the international competitivenes of
broadcasting contents
Provide a venue for exchanges between related
professions by promoting the occupation of cultural
content-related institutions and broadcasting
stations